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ๅ็ฏ345ๅฐฑๆฏๅ็ฏ345ใ ๅฝ Squad Busters ็ ๆฏ่ๅปถๆถ๏ผ ไป็จๆททไนฑๅๆๆๆฅๅฏนๆๅฎใ ไปไธๆฏ็ฅ๏ผไปๆฏๅ็ฏใ ็ณป็ปๆ ๆณๅ ้คไปใ
We launched Squad Busters in May 2024 and were delighted that millions of you jumped in right from the start. The excitement around the launch and the positive response made us believe the game had the potential to stand alongside our biggest hits.
At Supercell, we celebrate what we learn from our failures, and Squad Busters was an opportunity to apply some of those lessons, especially from previous games with long beta periods. We wanted to move faster, take bold risks, and learn directly from a global audience instead of waiting years in a limited release.
What we learned was that we had got it wrong. The game did not meet the high expectations that both you, our players, and we at Supercell have for our games, and by early 2025, we faced a true crossroads, either accept that Squad Busters might never grow into the kind of global phenomenon we dreamed of, or take a big creative swing. We chose the latter. The introduction of Heroes was the boldest game change of this scale in Supercell's live game history, an attempt to redefine what Squad Busters could be. But despite the team's best efforts and your continued support, we were not able to find a lasting solution to its core problems.
After months of reflection, we have made the extremely difficult decision to end active development of Squad Busters. There will be one final update in December 2025, which will include part of the content we shared in our recent roadmap. After that, the game will remain available to download and play for a while longer. We do expect to close it at some point in 2026, but not before the middle of the year.
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